Showing how to get to the Warp Zones that house the secret characters of Super Meat Boy. In order to unlock the secret character, you’ll need to find their Warp Zone and beat it. There are five secret characters that have a Warp Zone area, while the rest are unlocked by collecting the hidden bandages.
Here’s the list of characters that can be unlocked via Warp Zones:
These are the locations of every bandage in Super Meat Boy, organized by chapter, light/dark world and level number. 'Warp zone' indicates the bandage is inside a warp zone in that level. See all the warp zones in Super Meat Boy. Super Meat Boy – Cheats. Save replays in warp zones. If you press the space bar right after you reach Bandage Girl in a Warp Zone level, you'll see a replay of.
Commander Video (BIT.TRIP RUNNER) – Chapter 1-12 0:00
Jill (Mighty Jill-Off) – Chapter 2-8 0:47
Ogmo (Jumper) – Chapter 3-16 1:28
Flywrench (Flywrench) – Chapter 4-18 2:09
The Kid (I Wanna Be The Guy) – Chapter 5-7 2:56
Super Meat Boy is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of 'Team Meat'. It was self-published as the successor to Meat Boy, a 2008 flash game designed by McMillen and Jonathan McEntee. In the game, the player controls Meat Boy, a red, cube-shaped character, as he attempts to rescue his girlfriend, Bandage Girl, from the game's antagonist Dr. Fetus. The gameplay is characterized by fine control and split-second timing, as the player runs and jumps through over 300 hazardous levels while avoiding obstacles. The game also supports the creation of player-created levels. Super Meat Boy was first released on the Xbox 360 through Xbox Live Arcade in October 2010, and was later ported to Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U, and the Nintendo Switch.
Development of the game began in early 2009. McMillen worked on level design and artwork, while Refenes coded it. The game's soundtrack was written by Danny Baranowsky, who had also worked on the original Meat Boy. Super Meat Boy won several awards, and has been cited as one of the greatest video games of all time. Critics lauded the game's controls, art, soundtrack, and challenging gameplay. The game was also a commercial success, selling over a million copies by January 2012. A sequel, Super Meat Boy Forever, is in development.
Gameplay
Super Meat Boy is a platform game in which players control a small, dark red, cube-shaped character named Meat Boy, who must save his cube-shaped, heavily bandaged girlfriend Bandage Girl from the evil scientist Dr. Fetus. The game is divided into chapters, which together contain over 300 levels. Players attempt to reach the end of each level, represented by Bandage Girl, while avoiding crumbling blocks, saw blades, and various other fatal obstacles. The player can jump and run on platforms, and can jump off or slide down walls. The core gameplay requires fine control and split-second timing, and was compared to, regarding both gameplay and level of difficulty, traditional platform games such as Super Mario Bros. and Ghosts 'n Goblins.
