
Gravity will no longer matter when you play as the latest addition to Super Meat Boy.
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Super Meat Boy is becoming like the bar where all the indie cool kids hang out. The game already features secret playable characters from independent titles such as Braid and Gish, but future versions will inflate that indie roster even more. The Minecraft guy was recently confirmed for the Super Meat Boy roster on the PC, and now the main character from VVVVVV is planned as well.
Team Meat tweeted this week that Captain Viridian from VVVVVV will be gracing the PC version of Super Meat Boy when it's released later this year. The indie duo of developers accompanied the announcement with the image of Viridian's unlock art that'll be used in the game. Aw, he looks so sad.
Viridian might be one of the coolest additions to the Super Meat Boy roster simply because of his powers. Super Meat Boy's secret characters aren't just skins, they also retain some of their unique special powers for use during gameplay. For example, Gish can stick to walls, while Super Meat Boy himself cannot. In VVVVVV, Viridian has the ability to switch the direction of his own gravity to stick to the ceiling, or vice versa, at will.
Because of Viridian's potential to easily bypass portions of Super Meat Boy's levels, Team Meat later tweeted that he'll only be unlocked after players collect a 'ton' of bandages, collectible items found in most levels. I really like how Super Meat Boy doesn't simply alter the main character's powers, and instead highlights other independent games worth taking a look at while giving people new ways to tackle the game's levels. I've been enjoying the Xbox 360 version of Super Meat Boy, but I'm starting to think I'll have to buy the game again on the PC just for the planned level editor and the ability to play as my favorite frown-faced gravity bender.
2010 saw the release of at least two amazing, independently made platformers in VVVVVV and Super Meat Boy. Likely due to Super Meat Boy's inclusion in the PAX 10, a group of ten outstanding independent games, and an initial release on the Xbox 360, Super Meat Boy became much more popular than VVVVVV. To share the love, Team Meat went on to include VVVVVV's Captain Viridian as a playable character in Super Meat Boy's PC release. It's only fitting that Captain Viridian's powers, the gravity switching feature that makes VVVVVV so great, allows him to dominate in Super Meat Boy.
Thus is created this GR Pick, in which Captain Viridian essentially breaks some moderately difficult Super Meat Boy levels. Check it out, and then go buy VVVVVV:
httpv://www.youtube.com/watch?v=hWjKg-4gnUE&feature=player_embedded
It's not only Captain Viridian bringing his overpowered skills to the PC version of Super Meat Boy. Steve, the player character from Minecraft, has the ability to destroy and place blocks wherever he pleases. Gravity altering abilities, control over block placement, is it possible that Meat Boy has been outclassed? At least he'll always be stronger than Tofu Boy.
httpv://www.youtube.com/watch?v=khGITpaFHpE&feature=player_embedded
In my experience with Super Meat Boy on the Xbox 360, there were almost no situations where Meat Boy's time could be beaten by one of the alternate characters. Meat Boy's fast little legs and leaping abilities were simply too great. It's almost disappointing to see characters like Viridian and Steve on the PC, because they change the standard gameplay in ways I would have liked to try out. That's the point though, I suppose -- to encourage me to purchase the PC version as well. It's probably worth it just for the map editor!
What do you think of the PC additions to Super Meat Boy, Ranters? Who's the better character, Captain Viridian, Steve, or Meat Boy? What other sweet characters would you introduce to the game, and what would their powers be?
Super Meat Boy is now available for both the PC and the Xbox 360.
Source: Destructoid