Wrestling

  1. Super Meat Boy Any Wr 2017
  2. Super Meat Boy Any Wrestling

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  1. Fetus is the main antagonist of the game. Made obvious by his name, he is a small fetus in a jar and the main villain of Super Meat Boy who mostly spends his days trolling the internet. For some odd reason, nobody likes him and he doesn't like them, either. It is common for Dr. Fetus to flip off Meat Boy.
  2. Electronic Super Joy is a brutally hard platformer set in a world of pulse-pounding electronic music. Run, jump, smash & fly your way through 45+ weird & different levels, with low-gravity, world rotation, giant monsters & swarming missiles.

By EszikEszik. Last updated

- Forest: 1-1 to 1-14, then 1-16 to 1-18

Super Meat Boy Any Wr 2017

- Hospital: 2-1 to 2-17

- Factory: 3-1 to 3-17
OR 3-1 to 3-11, then 3-14 to 3-19 (fastest route, do it only if you can do the 3-18 skip consistently)

- Hell: 4-1, then 4-3 to 4-17, then 4-19

- Rapture: 5-1 to 5-7, then 5-9 to 5-18 (fastest route, do it only if you can get the 5-1 fast strat and do the 5-18 consistently)
OR 5-2 to 5-18 (if you can't do 5-1 without dying/messing up)
OR 5-1 to 5-17 (old route, do it if you can't do 5-18)

- The End: 6-1 to 6-5 (what did you expect?)

Further notes (by vorpal):
The above routes assume standard PC loading times. If your load times are worse, most likely due to playing on console, you have some route options. In general, load times matter much more when you enter and exit stages from level select rather than simply beating levels and advancing to the next one, so routes that involve exits to map will become comparatively worse. How can you tell if your load times are worse? If you watch streams and see that nearly everyone else saves seconds over you every time you exit to map.

Super Meat Boy Any Wrestling

With bad loads, try these routes instead:
forest: 1 through 17
factory: 1 through 17 (borderline case; would be worth timing yourself, but 1-17 is easier)
hell: 1 through 17 (if you're willing to skip ahead of the moving platform before the end of 4-2, otherwise do normal route)
rapture: 1 through 17 or 2 through 18 (whichever is easier; compare your 5-1 time vs 5-18)